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App release notes example, and the field nobody reads

In short

  • The same release needs two notes: one for the store, one for inside the app.
  • Across 4,875 top iPhone apps the median note is 16 words, and at least 18.4% say only bug fixes and improvements.
  • Put the change in the first sentence, where a reader deciding whether to update looks.
  • A release with nothing in it for users deserves no note. Skip it.
  • The people who voted for the thing that shipped should hear from you directly.

Every app release notes example below has to work in two places at once, and the two places want opposite things. The store listing wants a summary for somebody deciding whether to install. The note inside the application wants a specific message for somebody who already uses it.

Most teams write one and paste it into both. Across the top charts, at least one note in six says nothing but bug fixes and improvements.

What does a good app release note look like?

Here's one release, written twice, for the two places it has to live.

In the store listing

Boards now open on the tag you were last looking at, so the list you use every day is the list you land on. Filtering is faster on large boards, and the sort no longer resets when you clear a filter.

Inside the application

Added. Tag filtering on every board. The filter is part of the address, so a filtered board can be shared as a link. Improved. Boards over five hundred requests open in about half the time. Fixed. Clearing a filter no longer resets the sort order.

You voted for tag filtering in March. Here is the request, with the discussion that shaped it.

The store version is one paragraph and names the benefit. The in application version is three fragments and a link, because the reader is already inside the thing and wants to know exactly what moved.

Want these published and delivered rather than written and forgotten? Ten changelog tools, checked on their own sites for email, a feed and a widget.

What do the top apps actually write?

Less than you would think. On 3 October 2026 the current release note was read for 4,875 iPhone apps, every app on the top free and top paid charts, up to 100 each, of 26 categories on the US App Store. 4,664 carry one. Most of the 211 without are on their first version, where the store asks for no note at all.

Measure Top chart apps
Median note 16 words, 99 characters
A quarter of notes run to 5 words or fewer
Notes made only of stock words 856, 18.4%
The most common note, word for word "Bug fixes and performance improvements", on 169 apps
Notes laid out as a list 1,582, 33.9%
Notes longer than Google Play's 500 character limit 462, 9.9%

A stock note is one where every word comes from a fixed list: bug, fixes, performance, stability, improvements, minor, various and the small words that join them. All 40 drawn at random for a check said nothing else. The count is a floor, because a note like "made improvements and fixed bugs for a smoother ride" uses words outside the list and was left out.

The biggest apps do no better. Of the 275 with a million ratings or more, 47, 17.1%, carry a stock note, about the same share as the rest. 273 of them shipped a version in the 90 days before the read, and half shipped one in the last 4 days. They release more often than anyone and say no more each time.

Why does the store version have to be different?

Because the reader may not have used the application yet, and the space is not where the limit lies.

The App Store takes up to 4,000 characters for each version's note and Google Play takes 500, yet the median top chart note runs to 99 characters. Whatever matters belongs in the first sentence. Categories, version numbers and fix lists all fail there, not because they're wrong but because they say nothing to someone deciding.

The second difference is the audience. Somebody reading the store listing is deciding, and a list of fixes to features they have never seen tells them nothing. One sentence naming what the application now does is worth more than twelve lines of accuracy nobody will read.

What does the in application version get right?

It's written for somebody who can act on it immediately, so it's allowed to be specific.

Three fragments beat three sentences. Added, improved and fixed carry the category, which means the reader can skip two thirds of it and lose nothing.

Naming the request the user voted for turns a list of changes into an answer to something they personally asked. The categories, and which audience each one is for, are set out separately. The full glossary holds the rest of the vocabulary.

The link back to the original request matters more in an application than anywhere else, because the discussion that shaped the feature is the fastest way to explain why it works the way it does.

How do you put a changelog inside an application?

Two ways here, and which one you use depends on what the application is written in.

For anything on the web, the embed script draws the changelog wherever you put it, including as a panel behind a button in your own interface. It takes the colours from your board and the wording is yours to override. The changelog widget is written up with the markup it needs.

For an application built with SwiftUI, the Swift package draws the same changelog natively rather than in a web view, which matters because a web view inside a native application is visible to everybody who uses one. Both read the same board, so a release published once appears in both places.

The point of either is that the release note stops being a document somebody remembers to update. It's the same set of completed requests your customers have been watching on the public board.

The board inside an iPhone app, four requests with their votes, comments and views, and a reply from the team on the fourth
The board inside an iPhone app, with a reply from the team on it.

What about the release note that has nothing in it?

Write nothing, and let the gap show.

An application that ships a release every two weeks and describes all of them as bug fixes and performance improvements has told its users that reading release notes is a waste of time. Once that's learned it's not unlearned, and the next genuinely interesting release is read by nobody.

The version that works is uneven on purpose. A release with something in it gets a real note. A release with nothing a customer would notice gets a single line or no note at all. What belongs in a release note and what doesn't is written up separately.

One release on the public changelog opened out, with the requests it closed listed under it and the date it shipped
One release, and the requests it closed.

Who should be told directly?

The people who voted for what's in the release, and they're already a list.

An application release reaches everybody through the store and nobody in particular. A message to the eleven people who asked for the thing that just shipped is a different event, and it's what teaches somebody that filing a request was worth the trouble.

How that email is written, and who it goes to, is on its own page.

The template for the general version, the one that goes out to everybody, is on this site as a file you can take. It's here, with the categories already in it.

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Related reading

Top changelog tools with email delivery, checked one by one Release notes examples, the same release written twice Release notes email example, and who to send it to Fifteen changelog examples, ranked by what a reader can tell from them What should be included in release notes, section by section What are release notes